First, read up on using wxEuphoria in these books:
You might want to check out this hot code:
- wxPong (zip file) - the game made in "My First wxEuphoria Game" book; there are little bugs in it. If you fix 'em, please send me a copy.
- Save the Moon (zip file) - game graphics demo with a spaceship, lasers, and a heads-up display (HUD)
- Advanced bitmap demo - graphics demo
- Basic tile graphics demo
- Background bitmap flicker-free demo
As far as I know, this all works with wxEuphoria 0.6.0 in Windows. I have not tested any of it in FreeBSD/Linux, so if you do, please let me know how it goes.